In accordance with the request, i'm publish a roadmap for further changes in the R2 core. Small fixes by issues does not included, as in the plan does not include possible plans of other members of the R2 team.
Core (theme, current availability, planned finish):
Map based transport system: 20% 09.2012
Transport maps: (include NPC): 30% 01.2013
WorldState manager: 50% 80% 08.2012 90% at 1.09.12 - 100% (12.2012)
Full rewrite damage system on DamageInfo: 100% (12.2012)
Per-effect spell system:10% 30% 1.09.12 - 01.2013
Unattended realm daemon: 20% 01.2013
Separate map servers: 10% 02-05.2013 20% 9.2013
Windows compile with SD2 over cmake - 100% (12.2012)
perspective (only if project not be died)
Syslog-based log system: 0% 10% (9.2013) ?
DB based opcode handling: 100% ?
DLL-based DBC loading: 0% ?
Windows autocompile with MinGW32/64: 25% ?
Calendar manager (from TC) - 90% (01.2013) 100%
ScriptDev2: currently no plans.
if anybody may add some ideas (with self-realization) - welcome.
Core (theme, current availability, planned finish):
Map based transport system: 20% 09.2012
Transport maps: (include NPC): 30% 01.2013
Per-effect spell system:
Unattended realm daemon: 20% 01.2013
Separate map servers: 10% 02-05.2013 20% 9.2013
perspective (only if project not be died)
Syslog-based log system: 0% 10% (9.2013) ?
DLL-based DBC loading: 0% ?
Windows autocompile with MinGW32/64: 25% ?
ScriptDev2: currently no plans.
if anybody may add some ideas (with self-realization) - welcome.
Last edited by rsa on Wed Sep 25 2013, 18:34; edited 5 times in total